Cyan

Cyan

@Cyanilux
662
Followers
0
Following
12
Public Repos
0
Private Repos

Language Breakdown

Lines of code distribution across 12 owned repositories

3.3M Total LOC
HTML
3,035,082 lines
91.3%
N/A
C#
178,942 lines
5.4%
N/A
ShaderLab
64,057 lines
1.9%
N/A
HLSL
34,382 lines
1.0%
N/A
CSS
13,301 lines
0.4%
N/A
I

I-Shaped Developer

I-shaped

Specialist โ€” deep expertise in HTML

HTML
C#
ShaderLab
HLSL
CSS

Collaboration Network

Global Impact visualization

LIVE
Cyan
0 active collaborators

Repos

12

PRs

0

Growth

+18%

Top Collaborators

No collaborator data yet.

Coding Streak

Contribution activity over the past year

1 day
62
Contributions
32
Commits
0
Pull Requests
Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun
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Synced via GitHub

Top Repositories

URP_ShaderGraphCustomLighting

๐Ÿ’กโœจCustom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)

757 81
HLSL
URP_BlitRenderFeature

Blit Render Feature for Universal RP. Bit more flexible than the provided Fullscreen Pass Renderer Feature.

688 78
C#
ShaderGraphVariables

๐Ÿ”Œ๐Ÿ‘ป Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires

324 29
C#
URP_ShaderCodeTemplates

๐Ÿ“œโœ๏ธ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL

321 47
ShaderLab
URP_RetroCRTShader

๐Ÿ“บ๐Ÿ“ผ A shader graph which replicates some retro tv/monitor/vhs effects. CRT warping, scanlines, static, distortion, etc.

233 17
C#
BakeShader

Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)

215 24
C#
URP_WatercolourShaders

๐Ÿ’ง๐ŸŽจ Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0

214 34
C#
Cards

A few scripts which controls interactions for a hand of cards. Card model, shadergraph and example setup included.

137 13
C#
ShaderGraphToPNG

๐Ÿ“ธ๐Ÿ–ผ๏ธ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG

131 8
C#
ToDo

Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for ScriptableObject / cross-scene reference version.

85 5
C#

Open Source Impact

Contributions to external projects

9 merged PRs

No external contributions found.